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Anyone Can Learn to Make a Game

Course Summary

Have fun, learn real skills, use real tools, make real games and share them with the world. Sale - Only $49 this week!


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    Course Syllabus

    • Course Intro
      • Course Intro
    • The Stuff Games are Made Of
      • What is a Game?
      • Making Games Fun
      • Where Great Game Ideas Come From
    • Basic Training
      • Welcome
      • Udemy Basics
      • Unity Tutorial 1 - Tools of the Trade
      • Unity Tutorial 2 - Getting Used to the Unity Editor
      • Unity Tutorial 3 - Coding Basics
      • Unity Tutorial 4 - Prefabs
      • Quiz 1
      • Unity Tutorial 5 - Basic Physics
      • Unity Tutorial 6 - Basic Mouse Interaction
      • Unity Tutorial 7 - Collision Detection
      • Unity Tutorial 8 - Basic Audio
      • Unity Tutorial 9 - Loading a Level
      • Unity Tutorial 10 - Publishing Your Game
      • Unity Tutorial 11 - Saving and Recalling Values
      • Quiz 2
    • Making Our First Proto Game
      • Section Intro
      • Unity - Angry Blocks 1
      • Unity - Angry Blocks 2
      • Unity - Angry Blocks 3
    • Match 2 - Working on our Game Making Process
      • Section Intro
      • Match 2 - Part 1
      • Match 2 - Part 2
      • Match 2 - Part 3
      • Match 2 - Part 4
      • Match 2 - Part 5
      • Match 2 - Part 6
      • Match 2 - Part 7
      • Match 2 - Part 8
      • Match 2 - Part 9
      • Match 2 - Part 10
      • Match 2 - Part 11
      • Match2 - Part 12
    • C# Basics
      • The Truth About Coding
      • Coding Concepts
      • Comments
      • Semicolons
      • Arithmetic
      • Variables
      • Conditionals
      • Loops
      • Functions
      • Quiz 3
      • Debug.Log
      • Switch Statements
      • Coroutines
      • Enums
      • Foreach Loops
      • Classes
      • Awake, Start, Update and More
      • Random Numbers
      • Quiz 4
      • Working Code Examples
    • Bonus - Taking Things to the Next Level
      • Bonus - 3D Character Controllers
      • Bonus - Basic Particle Systems
      • Bonus - Basic Terrains
      • Bonus - Unity Asset Store
      • Bonus - Mixamo
      • Bonus - NGUI
      • Bonus - NGUI (Making a Button)
      • Bonus - Unity Packages
    • Making Our Third Game
      • Starter Files
      • Triggers
      • Skyboxes
    • The Lab
      • Welcome to the Lab
      • Lab 1 - Exploring Simple Physics Based Character Controllers
    • Bonus - The Future of Gaming
      • The Future of Input
      • A New Vision for the Future of Gaming
      • Tim Sweeney - The Future of Gaming
      • Your Brain on Video Games
      • The Myo
      • Photon 3D Scanner
      • illumiRoom
      • On The Verge: NASA JPL and 'Terms and Conditions' director Cullen Hoback
      • Structure Sensor
    • Fun Theory
      • Play and Psychology - The Building Blocks of all Games
      • Jesse Schell on How to Change the World
      • Bottle Bank Arcade Machine
      • The Worlds Deepest Bin!
      • Piano Staircase
      • The Speed Camera Lottery
      • Stuart Brown: Play is more than fun
    • Bonus - Taking the Plunge - Making Games More Than a Hobby
      • Section Intro
      • 4 Different Ways to Earn Revenue
    • Wrap Up
      • Thank You


Course Fee:
USD 49

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
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