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iOS Sprite Kit Fundamentals

Course Summary

Sprite Kit is an iOS 2D graphics and animation framework for game and app development. It provides a hardware-accelerated framework, optimized for visual and physics based effects. This course will get you kick-started with the fundamentals needed to crea

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    Course Syllabus

    ● Introduction
        ◦ Introduction
        ◦ Sprite Kit Demo
        ◦ Why Sprite Kit?
        ◦ Alternative Frameworks
        ◦ Summary
    ● Sprite Kit Basics
        ◦ Introduction and Sprite Kit Basics
        ◦ SKView
        ◦ SKView Demo
        ◦ SKScene and SKSpriteNode
        ◦ Node Tree Hierarchy
        ◦ Creating a Project Demo
        ◦ Other Node Types
        ◦ SKAction
        ◦ SKTexture
        ◦ Game Loop
        ◦ Concepts Demo
        ◦ Summary
    ● Sprite Kit Scenes
        ◦ Introduction and Creating a Scene
        ◦ Adding Content
        ◦ Multiple Scenes
        ◦ Scene Transitions
        ◦ Game Loop
        ◦ Applying Filters
        ◦ Summary
    ● Sprite Kit Sprites
        ◦ Introduction and Creating a Colored Sprite
        ◦ Creating a Textured Sprite
        ◦ Creating a Subsection Texture
        ◦ Using a Texture Atlas
        ◦ Sprite Sizing
        ◦ Sprite Positioning
        ◦ Sprite Anchor Point
        ◦ Sprite ZPosition
        ◦ Summary
    ● Sprite Kit Actions
        ◦ Introduction and Creating an Action
        ◦ Actions Types
        ◦ Sequencing and Grouping Actions
        ◦ Repeating and Reusing Actions
        ◦ Detecting and Removing Actions
        ◦ Special Actions
        ◦ Summary
    ● Sprite Kit Special Nodes
        ◦ Introduction and SKLabelNode
        ◦ SKShapeNode Example
        ◦ SKCropNode Example
        ◦ SKVideoNode Example
        ◦ SKEffectNode Example
        ◦ SKEmitterNode Example
        ◦ Summary


Course Fee:
USD 29

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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