Developers know the grueling process of having to set up, deploy, configure, and destroy environments for individual projects. Vagrant, however, is the single solution for eliminating the costly and time-consuming cycle of creating and destroying environments. This open-source product lets you build and maintain portable, cost-effective virtual development environments for developing your project and then disassembling it when completed. This course will teach you how to manage and coordinate large projects better than ever by using Vagrant. Access 28 lectures & 5 hours of content 24/7 Cover everything from introduction to installation of Vagrant Explore Vagrant basics & functions Learn about network configurations, clustering, Vagrant boxes, & more Understand how to start using Vagrant for all of your projects
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Every scene in Unity needs a camera in order to render graphics to the screen. In these lessons, you'll learn how to create a game-ready camera, along with multiple cinematic cameras. You'll learn about the basics of cameras in Unity, how to set up image effects to fine tune the look of your game, and how to program camera movements and camera switching.