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Technology Courses for 3D Animation
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  • How to Make a Freaking iPhone App: iOS 11 and Swift 4

    How to Make a Freaking iPhone App: iOS 11 and Swift 4

    Ever wanted to make an iPhone app? Everybody's got an app idea, but not everyone has the know-how to do it. Put yourself into the group that can with this beginner's course on coding for the newest iOS release, iOS 11. You'll explore all the new features of iOS 11 while developing foundational coding skills that will help you start coding for every subsequent release, as well. Access 132 lectures & 16.5 hours of content 24/7 Create a simple Emoji Dictionary to learn about TableViews Explore Core Data by creating a to-do list Learn to work w/ the camera by making an app that catalogs collections Record sounds using the microphone & play them back Use 3D animation to make an airplane move around in real life Build an app that tries to detect the subject matter of any image Use Firebase to make a simple version of Snapchat Work w/ maps by making a clone of Pokemon Go

  • Quick Start to Animation in 3ds Max: Volume 1

    Quick Start to Animation in 3ds Max: Volume 1

    Welcome to the Quick Start to Animation in 3ds Max. Quick Starts are a series of specially-constructed tutorials meant to be followed in sequence and including valuable exercises to reinforce learned concepts. The lesson format for these Quick Starts will be similar to other Digital-Tutors introductory training. We'll go through 3ds Max's Animation Tools in a very methodical way, making sure to cover the tools and techniques that are most important in enabling you to get up and running quickly. Each volume of a Quick Start will build upon the previous volume, enabling us to progressively build up a complex project into a finished state. In this initial volume, we'll cover the basics of getting started with the animation tools in 3ds Max.Software required: Autodesk 3d Max 2015.

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