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Maya: Character Animation

Course Summary

Watch as author George Maestri employs the basic principles of animation to bring to life simple 3D characters in Maya. Starting with an overview of the character rig, this course provides guidelines for arranging stock characters into strong poses and explains how to generate locomotion between poses in a modular fashion. The course includes step-by-step instructions on animating realistic gestures, walks, runs, facial expressions, and dialogue, and culminates with an animated scene built entirely from scratch.Prerequisite courses: Maya 2011 Essential Training.


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    Course Syllabus

    1. Posing Digital Characters
    2. Animating Characters in Motion
    3. Creating Pose to Pose Animation
    4. Animating Walks
    5. Adding Character to a Walk
    6. Animating Runs
    7. Facial Animation and Dialogue
    8. Animating a Scene
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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