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Technology Courses for 3d Sculpting
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With this tutorial, we will take a software-independent look at some of the vital terminology required to build a solid foundation for building 3D models. Software required: none.
In this ZBrush tutorial, we will learn how ZBrush can be used to effortlessly texture a human character using photographic references. Software required: ZBrush 3.1 and up.
In this series of tutorials, we will discuss the concepts, techniques, and tools involved in using a sculpting workflow to build highly-detailed models. Software required: 3ds Max 2013, Mudbox 2013 SP1.
In this course we will talk about the process of taking a low-resolution base mesh into a sculpting application for further detailing. Software required: Maya 2013, ZBrush 4R5.