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Welcome to Volume 2 of the 2D Racing Game Series in Unity. In this volume, you'll learn how to create your own sprites to be imported into Unity. We'll start by setting up the parameters for our sprite sheet in Photoshop. Software required: Photoshop CC v. 14.0.
In the first volume of the 2D Racing Game Series in Unity, we'll be covering how to begin prototyping our 2d racing game. Software required: Unity 4.2.
In this series of tutorials, we'll be creating an animation in Flash and generating a spritesheet for use in Edge Animate. Software required: Flash CC 2014, Edge Animate CC 2014.